Roblox, end to end — scripting in Lua, building the environments, and setting up the backend systems (saving, matchmaking, anti-exploit) each game needs.
Both. Some projects are solo builds; others are done alongside a small team where STAARR leads scripting or backend systems. Each project on the Work page lists the role.
Yes — open to contract builds, ongoing collabs, and one-off systems work. Use the contact form on the homepage to get in touch with project details.
Depends on scope — a small feature or system might take a week or two, while a full game can run several months from first block to launch.
CCU, visits, and like ratio for each game are shown on its card on the Work page, pulled from live Roblox data as the games grow.